• Agenda Coding Fundamentals

Quarter 4
  • Tuesday, May 26, 2020

    Coding Fundamental

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     worm

     It's Great to be a Chief

    NOTE: This is the last week to make up work. I will be grading until the 2nd but will not accept any work past June 1st which is the last day of school. I cannot keep accepting assignments and then make sure that all the work is done. 

    Who is Orga91 in Code.org?

    Grading Help: Learn to Code 1

    This was what you should have taken a picture of showing the green check circles so I can grade them.

    Learn to Code 1         Learn to code 1       Learn to Code 1    Learn to Code 1

     

    This is what you should see for Learn to Code 2:

    Learn to Code 2    Learn to Code 2    Learn to code 2

    You should have the green marks so I know you did the assignment. Hopefully this will help you when they show up in the grade book. If I missed something in your picture please let me know. Then I will start grading the Code.org assignments.

    You must do the work listed below. Checking in for attendance/class participation is not the only assignment. 

    NOTE: You will need to keep checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation. You only need to use the code once to sign up.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    Past Due Assignment:

    Assignment "F" Lesson 4: Drawing with Loops 1-11 Due 5/24

    Past Due Assignment:

    Assignment "F" Lesson 3: Alien Dance Party with Sprite Lab 1-9 Due 5/17

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

     

  • Thursday, May 21, 2020

    Coding Fundamental

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    Grading Help: Learn to Code 1

    This was what you should have taken a picture of showing the green check circles so I can grade them.

    Learn to Code 1         Learn to code 1       Learn to Code 1    Learn to Code 1

     

    This is what you should see for Learn to Code 2:

    Learn to Code 2    Learn to Code 2    Learn to code 2

    You should have the green marks so I know you did the assignment. Hopefully this will help you when they show up in the grade book. If I missed something in your picture please let me know. Then I will start grading the Code.org assignments.

    You must do the work listed below. Checking in for attendance/class participation is not the only assignment. 

    NOTE: You will need to keep checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation. You only need to use the code once to sign up.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment:

    Assignment "F" Lesson 4: Drawing with Loops 1-11 Due 5/24

    Past Due Assignment:

    Assignment "F" Lesson 3: Alien Dance Party with Sprite Lab 1-9 Due 5/17

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Tuesday, May 19, 2020

    Coding Fundamental

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    Grading Help: Learn to Code 1

    This was what you should have taken a picture of showing the green check circles so I can grade them.

    Learn to Code 1         Learn to code 1       Learn to Code 1    Learn to Code 1

     

    This is what you should see for Learn to Code 2:

    Learn to Code 2    Learn to Code 2    Learn to code 2

    You should have the green marks so I know you did the assignment. Hopefully this will help you when they show up in the grade book. If I missed something in your picture please let me know. Then I will start grading the Code.org assignments.

    You must do the work listed below. Checking in for attendance/class participation is not the only assignment. 

    NOTE: You will need to keep checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation. You only need to use the code once to sign up.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment:

    Assignment "F" Lesson 4: Drawing with Loops 1-11 Due 5/24

    Past Due Assignment:

    Assignment "F" Lesson 3: Alien Dance Party with Sprite Lab 1-9 Due 5/17

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Monday, May 18, 2020

    Coding Fundamental

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    Grading Help: Learn to Code 1

    This was what you should have taken a picture of showing the green check circles so I can grade them.

    Learn to Code 1         Learn to code 1       Learn to Code 1    Learn to Code 1

     

    This is what you should see for Learn to Code 2:

    Learn to Code 2    Learn to Code 2    Learn to code 2

    You should have the green marks so I know you did the assignment. Hopefully this will help you when they show up in the grade book. If I missed something in your picture please let me know. Then I will start grading the Code.org assignments.

    You must do the work listed below. Checking in for attendance/class participation is not the only assignment. 

    NOTE: You will need to keep checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation. You only need to use the code once to sign up.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment:

    Assignment "F" Lesson 4: Drawing with Loops 1-11 Due 5/24

    Past Due Assignment:

    Assignment "F" Lesson 3: Alien Dance Party with Sprite Lab 1-9 Due 5/17

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Thursday, May 14, 2020

    Coding Fundamental

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    Grading Help: Learn to Code 1

    This was what you should have taken a picture of showing the green check circles so I can grade them.

    Learn to Code 1         Learn to code 1       Learn to Code 1    Learn to Code 1

     

    This is what you should see for Learn to Code 2:

    Learn to Code 2    Learn to Code 2    Learn to code 2

    You should have the green marks so I know you did the assignment. Hopefully this will help you when they show up in the grade book. If I missed something in your picture please let me know. Then I will start grading the Code.org assignments.

    You must do the work listed below. Checking in for attendance/class participation is not the only assignment. 

    NOTE: You will need to keep checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation. Please make sure your check in daily. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment:

    Assignment "F" Lesson 3: Alien Dance Party with Sprite Lab 1-9 Due 5/18

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Tuesday, May 12, 2020

    Coding Fundamental

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    Grading Help: Learn to Code 1

    This was what you should have taken a picture of showing the green check circles so I can grade them.

    Learn to Code 1         Learn to code 1       Learn to Code 1    Learn to Code 1

     

    This is what you should see for Learn to Code 2:

    Learn to Code 2    Learn to Code 2    Learn to code 2

    You should have the green marks so I know you did the assignment. Hopefully this will help you when they show up in the grade book. If I missed something in your picture please let me know. Then I will start grading the Code.org assignments.

    You must do the work listed below. Checking in for attendance/class participation is not the only assignment. 

    NOTE: You will need to keep checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment:

    Assignment "F" Lesson 3: Alien Dance Party with Sprite Lab 1-9 Due 5/18

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Monday, May 11, 2020

    Coding Fundamental

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    Grading Help: Learn to Code 1

    This was what you should have taken a picture of showing the green check circles so I can grade them.

    Learn to Code 1         Learn to code 1       Learn to Code 1    Learn to Code 1

     

    This is what you should see for Learn to Code 2:

    Learn to Code 2    Learn to Code 2    Learn to code 2

    You should have the green marks so I know you did the assignment. Hopefully this will help you when they show up in the grade book. If I missed something in your picture please let me know. Then I will start grading the Code.org assignments.

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment:

    Assignment "F" Lesson 3: Alien Dance Party with Sprite Lab 1-9 Due 5/18

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    Past Due Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Thursday, May 7, 2020

    Coding Fundamental

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Wednesday, May 6, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/8

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Tuesday, May 5, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/6

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Monday, May 4, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take Class Participation.

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Lesson 2: Swimming Fish with Sprite Lab 

    Vocabulary:

    Lesson 2: Swimming Fish with Sprite Lab

    • Behavior: An action that a sprite performs continuously until it’s told to stop.

    • Sprite: A graphic character on the screen with properties that describe its location, movement, and look.

    Overview

    In this lesson, you will learn about the two concepts at the heart of Sprite Lab: sprites and behaviors. Sprites are characters or objects on the screen that students can move, change, and manipulate. Behaviors are actions that sprites will take continuously until they are stopped.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/6

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary  

     

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

  • Thursday, April 30, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 6-11 Due 5/6

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Wednesday, April 29, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Tuesday, April 28, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Monday, April 27, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Thursday, April 23, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Wednesday, April 22, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment: 

    Assignment "F" Lesson 2: Swimming Fish with Sprite Lab 1-5 Due 4/29

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Tuesday, April 21, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Monday, April 20, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    You must do the work listed below. Checking in for attendance is not the only assignment. 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Thursday, April 16, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Wednesday, April 15, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do not check in daily. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20 (if you have finished this you may go on to the next section)

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Tuesday, April 14, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     spring

     It's Great to be a Chief

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday or a Friday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    BELLWORK  

    We will not be doing bell work for Quarter 4

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19/20

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  • Monday, April 13, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     april

     It's Great to be a Chief

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday. You must check in on the day it is. I will not give you credit if you do that. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    BELLWORK  

    We will not be doing bell work for Quarter 4

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    New Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 6-11 Due 4/19

    Past Due Assignment:

    Assignment "F" Lesson 1: Functions in Minecraft 1-5 Due 4/12/20

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  •  Thursday, April 9, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     april

     It's Great to be a Chief

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. You are not to put in everyday on a Monday. You must check in on the day that it is. I will not give you credit if you do that. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    BELLWORK  

    We will not be doing bell work for Quarter 4

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    Assignment "F" Lesson 1: Functions in Minecraft

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  •  Wednesday, April 8, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     april

     It's Great to be a Chief

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
     
    phone

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    BELLWORK  

    We will not be doing bell work for Quarter 4

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    Assignment "F" Lesson 1: Functions in Minecraft

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  •  Tuesday, April 7, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

    Welcome Back

     april

     It's Great to be a Chief

    NOTE: Please sign up for remind using this information:

    Text @mspanasuk to the number 81010

    You'll receive a welcome text from Remind.
    If anyone has trouble with 81010, you can try texting @mspanasuk to (810) 479-5073.
    Phone
    @mspanasuk
     
    Send

    If you do not have a phone please ask you parent if they will please sign up for Remind in my class. This is so I can make sure you are getting important messages.

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    BELLWORK  

    We will not be doing bell work for Quarter 4

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    Assignment "F" Lesson 1: Functions in Minecraft

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Make sure you all have a journal and a vocabulary section in your new One Note.

    Creating a New One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

    Vocabulary:

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

     

  •  Monday, April 6, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

     

    Welcome Back

     april

     It's Great to be a Chief! 

    NOTE: You will need to start checking in daily by going to Google Classroom and use this code 3xs4vgk so I can take attendance. 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    BELLWORK  

    We will not be doing bell work for Quarter 4

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Login Information for code.org

    You can sign in to Code.org accounts by going to https://code.org and clicking the "Sign in" button in the top right corner. From there, you should choose the "Continue with Google" option: your name is in the google class so you are already signed up.

    Assignment "F" Lesson 1: Functions in Minecraft

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Play through the puzzles to find any potential problem areas for your class.

    • Make sure every student has a journal.

    Vocabulary

    Make a journal in your One Note and a separate Section for your Vocabulary (You can erase all of the other sections from previous quarters)

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

    Creating One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2. Click on New and then Blank Notebook

    Creating new one note

       3.  Create a new section called Journaling

    Journaling

       4. Then make another section called Vocabulary

    vocabulary

         

  •  Friday, April 3, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

     

    Welcome Back

     april

     It's Great to be a Chief! 

    NOTE: Please do not panic. I just got back to work and am trying to create all these classes so you can do  them at home. I have not finished everything so our week will start on Monday.

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    BELLWORK  

    We will not be doing bell work for Quarter 4

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. You will start working on the numbers listed. If you don't understand let me know since this is new and different. Do not panic if you are not able to get the work done in time because I am not sure how long it takes. I have given you 7 days to finish the work.

    TODAY:

    Lesson 1: Functions in Minecraft

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Play through the puzzles to find any potential problem areas for your class.

    • Make sure every student has a journal.

    Vocabulary

    Make a journal in your One Note and a separate Section for your Vocabulary (You can erase all of the other sections from previous quarters)

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 12, 2020

    Creating One Note:

    1. Remember One Note is in Office 365 in your Desktop Portal

    2.  

     

    Creating new one note

     

  •  Wednesday, April 1, 2020

    Coding Fundamentals

    Period 1

    Ms. Panasuk - Contact hours are 10am - 11am and 1pm - 2pm

    kelly.panasuk@marion.k12.fl.us

     

    Welcome Back

     April fools

     It's Great to be a Chief! 

    NOTE: I still have grades to put in from last quarter so I will put those in for Quarter 4. If the majority of the class did not finish the work because we were put on leave so your grades should be good. The work you are actually doing now will get one grade. 

    BELLWORK  

    We will not be doing bell work for Quarter 4

    NOTE: Since we can not use Swift Paygrounds we will be using www.code.org find your class and click on the assignment F. 

    TODAY:

    Lesson 1: Functions in Minecraft

    Overview

    Students will begin to understand how functions can be helpful in this fun and interactive Minecraft adventure!

    Purpose

    Students will discover the versatility of programming by practicing functions in different environments. Here, students will recognize reusable patterns and be able to incorporate named blocks to call pre-defined functions.

    Agenda

    Objectives

    You will be able to:

    • Use functions to simplify complex programs.

    • Use pre-determined functions to complete commonly repeated tasks.

    Preparation

    • Play through the puzzles to find any potential problem areas for your class.

    • Make sure every student has a journal.

    Vocabulary

    Make a journal in your One Note and a separate Section for your Vocabulary (You can erase all of the other sections from previous quarters)

    • Function - A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

    Deadline: April 10, 2020

     

Quarter 3
  •  Tuesday, March 10, 2020

    Coding Fundamentals

    Period 1

    Welcome

     clover

    It's Great to be a Chief! 

    BELLWORK 

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 3/9 to 3/13. Make a new page Your Favorite Gum and label it Tuesday 3/10/20. All 4 days will be included in this section. Make sure you use the proper title I have provided below. 

    Title:  My favorite gum 3/10/20 

    Directions: Answer the questons below:

    Name your three favorite Gum flavors and type of gum.

    This is 2 of 4 Tuesday 3/10/20

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week. I am finding that a lot of you think you are done but you need to update your pictures because there are gaps in your grading. Please check and make sure everything is finished and the pictures are there for me to grade. I need to see the green check marks .

     

     

     

  •  Monday, March 9, 2020

    Coding Fundamentals

    Period 1

    Welcome

     clover

    It's Great to be a Chief! 

    BELLWORK 

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 3/9 to 3/13. Make a new page National Get Over it Day and label it Monday 3/9/20. All 4 days will be included in this section. Make sure you use the proper title I have provided below. 

    Title:  National Get Over It Day 3/9/20 

    Directions: Answer the questons below:

    1. “It” may be a variety of things. Sometimes we need to get over the _____________ like spilled milk or traffic. Even news such as being passed over for a promotion, ______________or and argument with a family member shouldn’t cause us to live our lives in a __________________.

    2. Don’t fume over something minor any longer. ____________________and your burden will feel lighter. Say goodbye to the worry of the __________________ and look forward to days with a _____________________.

    3. Get Over It Day was created by _______________________ after having trouble getting over an ex-girlfriend.

    This is 1 of 4 Monday 3/9/20

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week.

     

     

     

  •  Thursday, March 5, 2020

    Coding Fundamentals

    Period 2

    Welcome

     clover

    It's Great to be a Chief!

    NOTE: To clear up any confusion when submitting your assignments you will need to take several pictures of your green check marks indicating you have finished the assignment. I am only putting the one assignment for Part 1, Part 2 has groups to upload so don't upload until all of your green check marks are completed for that group. If you finished late work you will need to take a new picture and submit it. I will create a late folder for Part 1. You must email me when you have finished your late assignment because it does not notify me that you have submitted late work. Please see sample below.

    submissions sample  

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

     

    BELLWORK 

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 3/2 to 3/6. Make a new page and label it Thursday 3/5/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title: 3 favorite types of Ice Cream 3/5/20 

    Directions:Tell me your 3 favorite types of Ice Cream. If you can't eat Ice Cream tell me what you can eat that is like Ice Cream.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week.

     

     

     

  •  Wednesday, March 4, 2020

    Coding Fundamentals

    Period 1

    Welcome

     St Patricks Day

    It's Great to be a Chief!

    NOTE: To clear up any confusion when submitting your assignments you will need to take several pictures of your green check marks indicating you have finished the assignment. I am only putting the one assignment for Part 1, Part 2 has groups to upload so don't upload until all of your green check marks are completed for that group. If you finished late work you will need to take a new picture and submit it. I will create a late folder for Part 1. You must email me when you have finished your late assignment because it does not notify me that you have submitted late work. Please see sample below.

    submissions sample  

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

    BELLWORK 

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 3/2 to 3/6. Make a new page and label it Wednesday 3/4/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title: I like candy or something like candy 3/4/20 

    Directions:Tell me your 3 favorite candy. If you can't eat candy tell me what you can eat that is like candy or dessert.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week.

     

     

     

  •  Tuesday, March 3, 2020

    Coding Fundamentals

    Period 1

    Welcome

     St Patricks Day

    It's Great to be a Chief!

    NOTE: To clear up any confusion when submitting your assignments you will need to take several pictures of your green check marks indicating you have finished the assignment. I am only putting the one assignment for Part 1, Part 2 has groups to upload so don't upload until all of your green check marks are completed for that group. If you finished late work you will need to take a new picture and submit it. I will create a late folder for Part 1. You must email me when you have finished your late assignment because it does not notify me that you have submitted late work. Please see sample below.

    submissions sample  

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

     

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 3/2 to 3/6. Make a new page and label it Tueday 3/3/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  Tell me your three favorite things to eat? 3/3/20 

    Directions:

    Tell me three things that you like to eat and do you make it or go out and eat?

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week.

     

     

     

  •  Monday, March 2, 2020

    Coding Fundamentals

    Period 1

    Welcome

     St Patricks Day

    It's Great to be a Chief!

    NOTE: To clear up any confusion when submitting your assignments you will need to take several pictures of your green check marks indicating you have finished the assignment. I am only putting the one assignment for Part 1, Part 2 has groups to upload so don't upload until all of your green check marks are completed for that group. If you finished late work you will need to take a new picture and submit it. I will create a late folder for Part 1. You must email me when you have finished your late assignment because it does not notify me that you have submitted late work. Please see sample below.

    submissions sample  

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

     

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 3/2 to 3/6. Make a new page and label it  Monday 3/2/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  What are you doing on your spring break? 3/2/20 

    Directions:

    Tell me three things in complete sentences that you will be doing for spring break.

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week.

     

     

     

  • Friday, February 28, 2020

    Coding Fundamentals

    Period 1

    Welcome

    February

    It's Great to be a Chief!

    NOTE: To clear up any confusion when submitting your assignments you will need to take several pictures of your green check marks indicating you have finished the assignment. I am only putting the one assignment for Part 1, Part 2 has groups to upload so don't upload until all of your green check marks are completed for that group. If you finished late work you will need to take a new picture and submit it. I will create a late folder for Part 1. You must email me when you have finished your late assignment because it does not notify me that you have submitted late work. Please see sample below.

    submissions sample

     

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-24 to 2-28. Make a new page and label it  2/28/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  Three Favorite Songs 2/28/20 (Share with me)

    Directions:

    Answer the questions in your One Note tell me the three favorite movies you have seen and what makes it your favorite. Use complete sentences.

    This is 4 of 4 Friday, February 28, 2020 

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week.

     

  • Thursday, February 27, 2020

    Coding Fundamentals

    Period 1

    Welcome

    February

    It's Great to be a Chief!

    NOTE: To clear up any confusion when submitting your assignments you will need to take several pictures of your green check marks indicating you have finished the assignment. I am only putting the one assignment for Part 1, Part 2 has groups to upload so don't upload until all of your green check marks are completed for that group. If you finished late work you will need to take a new picture and submit it. I will create a late folder for Part 1. You must email me when you have finished your late assignment because it does not notify me that you have submitted late work. Please see sample below.

    submissions sample

     

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-24 to 2-28. Make a new page and label it  2/27/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  Three Favorite Movies 2/27/20

    Directions:

    Answer the questions in your One Note tell me the three favorite movies you have seen and what makes it your favorite. Use complete sentences.

    This is 3 of 4 Thursday, February 27, 2020 

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week.

     

  • Thursday, February 27, 2020

    Coding Fundamentals

    Period 1

    Welcome

    February

    It's Great to be a Chief!

    NOTE: To clear up any confusion when submitting your assignments you will need to take several pictures of your green check marks indicating you have finished the assignment. I am only putting the one assignment for Part 1, Part 2 has groups to upload so don't upload until all of your green check marks are completed for that group. If you finished late work you will need to take a new picture and submit it. I will create a late folder for Part 1. You must email me when you have finished your late assignment because it does not notify me that you have submitted late work. Please see sample below.

    submissions sample

     

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-24 to 2-28. Make a new page and label it  2/27/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  Three Favorite Movies 2/27/20

    Directions:

    Answer the questions in your One Note tell me the three favorite movies you have seen and what makes it your favorite. Use complete sentences.

    This is 3 of 4 Thursday, February 27, 2020 

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading this week.

     

  • Tuesday, February 25, 2020

    Coding Fundamentals

    Period 1

    Welcome

    February

    It's Great to be a Chief!

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-24 to 2-27. Make a new page and label it Three Strangest Shows 2/25/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  Three Strangest Shows 2/25/20

    Directions:

    Answer the questions in your One Note tell me the three stranges shows you have seen and what was so strange about them. Use complete sentences.

    This is 2 of 4 Tuesday, February 25, 2020 

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

    I will be grading alot this week.

     

  • Monday, February 24, 2020

    Coding Fundamentals

    Period 1

    Welcome

    February

    It's Great to be a Chief!

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-24 to 2-27. Make a new page and label it Binge Watching 2/24/20. All 4 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  Binge Watching 2/24/20

    Directions:

    Answer the questions in your One Note tell three shows you like to binge watch and why. Use complete control sentences.

    This is 1 of 4 Monday, February 24, 2020 

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

     

  • Thursday, February 20, 2020

    Coding Fundamentals

    Period 1

    Welcome

    February

    It's Great to be a Chief!

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. 

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-18 to 2-21. Make a new page and label it National Pet Lover Day 2/20/20. All 3 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  National Pet Lover Day 2/20/20 (Please share with me)

    Directions:

    Answer the questions in your One Note

    1. On February 20th, pet lovers everywhere observe National Love Your Pet Day.  This holiday focuses on giving _______________ to our pets.  The day encourages pampering our pets and focusing on the special relationship pets hold in our lives.

    2. Did you know that most households in the United States have at least one pet?  While there are more ___________________ in the United States, more households have ______________, but not by much. 

    3. Pets are not limited to the _____________categories.  There are quite a few who prefer the companionship of _____________________________.  Whoever your pet companion is, we are sure you will enjoy spending a little extra time with them on National Love Your Pet Day and reap the benefits, as well such as stress relief and lower blood pressure.  

    This is 3 of 3 Thursday, February 20, 2020 (Please share with me)

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

     

  • Thursday, February 20, 2020

    Coding Fundamentals

    Period 1

    Welcome

    February

    It's Great to be a Chief!

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. One Note Example

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-18 to 2-21. Make a new page and label it National Pet Lover Day 2/20/20. All 3 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  National Pet Lover Day 2/20/20 (Please share with me)

    Directions:

    Answer the questions in your One Note

    1. On February 20th, pet lovers everywhere observe National Love Your Pet Day.  This holiday focuses on giving _______________ to our pets.  The day encourages pampering our pets and focusing on the special relationship pets hold in our lives.

    2. Did you know that most households in the United States have at least one pet?  While there are more ___________________ in the United States, more households have ______________, but not by much. 

    3. Pets are not limited to the _____________categories.  There are quite a few who prefer the companionship of _____________________________.  Whoever your pet companion is, we are sure you will enjoy spending a little extra time with them on National Love Your Pet Day and reap the benefits, as well such as stress relief and lower blood pressure.  

    This is 3 of 3 Thursday, February 21, 2020 (Please share with me)

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

     

  • Wednesday, February 19, 2020

    Coding Fundamentals

    Period 1

    Welcome

    February

    It's Great to be a Chief!

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. sample bell work

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-18 to 2-21. Make a new page and label it Pancake Week Scavenger hunt 2/19/20. All 3 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  Pancake Week Scavenger Hunt 2/19/20

    Directions:

    Click on the Pancake Week Scavenger Hunt Pancake Week Scavenger Hunt

    This is 2 of 3 Wednesday, February 19, 2020 

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)

     

  • Tuesday, February 18, 2020

    Coding Fundamentals

    Period 3

    Welcome

    February

    It's Great to be a Chief!

    BELLWORK: 

    This is how you should set up the Bell Work. If you do not have it like this I will no longer grade your bellwork because it is taking me twice as long to figure it out. sample bell work

    We will be using One Note to record your answers. Make a new section and label it Bell Work WO 2-18 to 2-21. Make a new page and label it Ground Hog Day Scavenger hunt 2/18/20. All 3 days will be included in this section. Make sure your use the proper title I have provided below. 

    Title:  Ground Hog Day Scavenger Hunt 2/18/20

    Directions:

    Click on the Ground Hog Day Scavenger Hunt scavenger hunt

    This is 1 of 4 Monday, February 18, 2020 

    TODAY

    Everyone should have a code and a number as to which iPad you will be using. If you do not have one please let me know.

    New Assignment:

    1. Swift Playgrounds - Part 2 (if you have finished part 1 then go ahead and start part 2)

    New Assignment: 

    1. Swift Playgrounds - Part 1

    Here are the directions to follow to upload to the Google Classroom. Click here Directions for Uploading Coding Lesson to Google Classroom (Some of you started taking pictures in the middle instead of the beginning. I need to see from the beginning. I made a new section marked (2) so you can start over and make sure you take all the completed pictures, otherwise it will remain a zero)