• 5/18



    Chapter 13 Vocabulary
    area- the number of square units needed to cover a flat surface

    base- any side of a two-dimensional figure

    formula- a set of symbols that expresses a mathematical rule

    height- the measure of a perpendicular from the base to the top of a

    two-dimensional figure

    perimeter- the distance around a figure

    square unit- a unit of area with dimensions of 1 unit x 1 unit




    No new words this week




    1. Journal:  Daily, students will write at least five complete and interesting sentences to a given prompt.  They will be graded on their focus, organization, support, and conventions.
    2. Handwriting:  Once we have finished learning all cursive letters, students will practice through spelling and select classroom assignments.  FYI:  Their trace-and-copy cursive papers are highlighted based on how they are forming their letters.  The following are some of the reasons their words may get highlighted:  for going above or below the lines; not retracing over their lines, but instead forming a loop where there shouldn’t be one; not dotting i’s or crossing t’s; picking up the pencil and making stray marks that make the letters look “hairy”; not slanting their letters properly, etc.  They have been told to look at my example and trace it before writing their own. They may retrace my example as many times as needed in order to get the right feel of the letter(s).




    Chapter 13: Area & Perimeter

    • perimeter (rectangle)
    • area (rectangle)


    Chapter 13 Vocabulary
    area- the number of square units needed to cover a flat surface

    base- any side of a two-dimensional figure

    formula- a set of symbols that expresses a mathematical rule

    height- the measure of a perpendicular from the base to the top of a

    two-dimensional figure

    perimeter- the distance around a figure

    square unit- a unit of area with dimensions of 1 unit x 1 unit




    Chapter 1: Place Value, Addition, and Subtraction to One Million

    • model place value relationships
    • read and write numbers
    • compare and order numbers
    • round numbers
    • rename numbers
    • add whole numbers (with regrouping)
    • subtract whole numbers (with regrouping)
    • problem solving/comparison problems with addition and subtraction


    Chapter 2: Multiply by 1-Digit Numbers 

    *students must master partial products/area model

    • multiply using mental math
    • problem solving/mutlistep multiplication problems
    • solve multistep problems using equations
    • estimate products
    • multiply using the Distributive Property
    • multiply using expanded form
    • multiply using partial products
    • multiplication comparisons
    • comparison problems
    • multiply tens, hundreds, and thousands


    Chapter 3: Multiply 2-Digit Numbers 

    *students must use the area model and/or partial products strategies when working multiplication problems

    • multiply by tens
    • estimate products
    • area models and partial products
    • multiply using partial products
    • choose a multiplication method taught in class
    • problem solving/multiply 2-digit numbers


    Chapter 4: Divide by 1-Digit Numbers

    *students must master the partial quotients strategy

    • model division with regrouping
    • multistep division problems
    • estimate quotients using compatible numbers
    • division and the distributive property
    • divide using repeated subtraction
    • divide using partial quotients
    • estimate quotients using multiples
    • remainders
    • interpret the remainder
    • divide tens, hundreds, and thousands


    Chapter 5: Factors, Multiples, and Patterns

    • model factors
    • factors and divisibility
    • common factors
    • factors and multiples
    • prime and composite numbers
    • algebra/number patterns


    Chapter 6: Fraction Equivalence and Comparison

    • equivalent fractions
    • generate equivalent fractions
    • simplest form
    • common denominators 
    • problem solving/find equivalent fractions
    • compare fractions using benchmarks
    • compare fractions
    • compare and order fractions


    Chapter 7: Add and Subtract Fractions

    • add and subtract parts of a whole
    • write fractions as sums
    • add fractions using models
    • subtract fractions using models
    • add and subtract fractions
    • rename fractions and mixed numbers
    • add and subtract mixed numbers
    • subtraction with renaming
    • fractions and properties of addition
    • multistep fraction problems


    Chapter 8: Multiply Fractions by Whole Numbers 

    • line plots (a quick side-step before tackling Chapter 8)
    • multiples of unit fractions
    • multiples of fractions
    • multiply a fraction by a whole number using models
    • multiply a fraction or mixed number by a whole number
    • comparison problems with fractions


    Chapter 9: Relate Fractions and Decimals

    • relate tenths and decimals
    • relate hundredths and decimals
    • equivalent fractions and decimals
    • relate fractions, decimals, and money
    • problem solving/money
    • add fractional parts of 10 and 100
    • compare decimals


    Chapter 10: Two-Dimesional Figures 

    • lines, rays, and angles
    • classify triangles
    • parallel lines and perpendicular lines
    • classify quadrilaterals
    • line symmetry 
    • find and draw lines of symmetry
    • problem solving/shape patterns


    Chapter 11: Angles 

    • angles and fractional parts of a circle
    • degrees
    • measure and draw angles
    • join and separate angles
    • unknown angle measures


    Chapter 12: Relative Sizes of Measurement Units

    • measurement benchmarks
    • customary units of length
    • customary units of weight
    • customary units of liquid volume
    • line plots
    • metric measurement benchmarks
    • metric units of length
    • metric units of mass
    • metric units of liquid volume
    • units of time
    • converting mixed measures in customary units
    • converting mixed measures in metric units



    MILLER'S HOMEROOM: Multiplication Tables: Weekly Multiplication Tests: The students voted on the following schedule:

    • 0’s (tested 8/14)
    • 1’s (tested 8/14)
    • 2’s (tested 8/23)
    • 5’s (tested 8/30)
    • 10’s (tested 9/6)
    • 11’s (tested 9/13)
    • 3’s (tested 9/20)
    • 12’s (tested 9/27)
    • 4’s (tested 10/4)
    • 9’s (tested 10/11)
    • 6’s (tested 10/18)
    • 7’s (tested 10/25)
    • 8’s (tested 11/1)

     All tables have been tested. Now students need to make up any they are lacking.


    DICKEY'S HOMEROOM: Multiplication Tables: Weekly Multiplication Tests: The students voted on the following schedule:

    • 0’s (tested 8/14)
    • 1’s (tested 8/14)
    • 2’s (tested 8/23)
    • 5’s (tested 8/30)
    • 10’s (tested 9/6)
    • 9’s (tested 9/13)
    • 11’s (tested 9/20)
    • 7’s (tested 9/27)
    • 3’s (tested 10/4)
    • 4’s (tested 10/11)
    • 6’s (tested 10/18)
    • 8’s (tested 10/25)
    • 12’s (tested 11/1) 

     All tables have been tested. Now students need to make up any they are lacking.




    Food Chain Notes: 

    1.) herbivores- animals that eat ONLY plants

    2.) carnivores- animals that eat ONLY other animals or only meat

    3.) omnivores- animals that eat BOTH plants & animals

    4.) Animals get their energy from the plants and animals they eat.

    5.) The sun is the beginning of the food chain and provides light and heat for the earth.

    6.) Consumers are animals that cannot produce their own food.

    7.) A dead animal turning into a skeleton is an example of the decaying cycle.

    8.) A larger aggressive animal is attacking a smaller animal. The larger animal is known as the predator, and the smaller animal is known as the prey.




    1) PLANTS: can make their own food; do not move locations; use carbon dioxide
    ANIMALS: can't make their own food; move locations; use oxygen
    BOTH: grow and change; need air; need water

    2) heredity- the passing of traits, or characteristics, from parents to their offspring (skin color, body shape, number of legs, etc.)

    3) Two kinds of traits animals have: inherited & acquired.
    4) Many animals inherit traits from two parents. Offspring will be similar to both parents, but not be exactly like either parent. A long beak is an inherited characteristic that enables a woodpecker to gather its food, but the woodpecker won’t look exactly like either parent.

    5) Many animal behaviors, or actions, are also inherited. (a bird’s ability to fly)

    6) More complex inherited behaviors are called instincts. Instincts help animals:
    - find or catch food (spider’s ability to make a certain kind of web)
    - protect themselves (thorns on a rose bush)
    - reproduce (salmon return to streams where they hatched to lay their eggs)
    7) Not all traits are inherited. Some are acquired or gained because of:
    - behaviors or factors in the environment (topi with one horn)
    - from their diet (flamingos turning pink)
    - learning (capuchin monkeys learning to crack open a nut using a heavy rock)

    8) adaptation- the ability of a living thing to adjust to its environment in order to survive (a baby deer has spots on its back for camouflage; cactus plants have thick skins and require little water)
    9) migration- when an animal moves from one location to another during different seasons

    10) hibernation- to spend the winter in close quarters in a dormant condition (bears, etc.)



    Life Cycles

    1) life cycle – from the time an animal or plant is born until it dies

    *2) Complete metamorphosis (change) has four stages of the life cycle (ELPA):
       1) egg
       2) larva
       3) pupa
       4) adult

    *3) Incomplete metamorphosis (change) has three stages of the life cycle (ENA). One example is the grasshopper.
       1) egg
       2) nymph
       3) adult

    *To help remember complete and incomplete metamorphosis, think of the movie "Frozen" with Elsa (ELPA) and Ana (ENA).

    4) When a tadpole changes into a frog during its life cycle, this is called metamorphosis.

    5) When a nymph sheds its outer covering it is known as molting.



    Plant Life Cycles & Parts

    1) life cycle – from the time an animal or plant is born until it dies

    2) The life cycle of a plant:
       1) seeds
       2) roots
       3) stems
       4) leaves
       5) flowers
       6) fruit

    3) Pollen grains & egg cells join in the flower in order to make seeds.

    4) Pollen must travel from the stamen to the pistil.

    5) Pollination is helped by water, insects, and wind.

    6) Plants like ferns use spores to reproduce.

    7) Germination is when a baby plant comes out of a seed.

    8) Seeds need warmth, moisture, and air to germinate.

    9) Some examples of non-flowering seed-bearing plants are cypress trees and pine trees.