Game & Simulation Programming #8208330
This course is focused on students acquiring the appropriate programming skills for rendering a game or simulation product, including program control, conditional branching, memory management, score-keeping, timed event strategies and methodologies, and implementation issues.
We are focusing on Python programming language, as it is one of the easiest to learn. 3D objects created in Blender software can be manipulated with Python.
Standards can be found at fldoe.gov/http://www.fldoe.org/contact-us/search.stml?q=8208300