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This course is focused on students acquiring the appropriate programming skills for rendering a game or simulation product, including:
This class will use C# programming language as incorporated into Unity.
I use Microsoft Teams to deliver this performance-based, paperless course.
Standards can be found at fldoe.gov/http://www.fldoe.org/contact-us/search.stml?q=8208300 Scroll down to standards 40-50.