• Course Description:

    This course is focused on students acquiring the appropriate programming skills for rendering a game or simulation product, including program control, conditional branching, score-keeping, timed event strategies and methodologies, and implementation issues specific to multi-user game/simulation products.

    Every student will participate in lessons to reinforce skills needed for the SAT, ACT, and Florida State Standards for college and work readiness.  This class will help the students refine their reading, writing and proofreading skills, develop recordkeeping skills, learn about ethics, employability skills and how to use software such as, Word, PowerPoint, Visual Studio, Photoshop, the Internet, and other software associated with the Game Programming Industry. 

    C# Programming Unity