Game & Simulation Design

  • This is Level 2 of the 3-year Gaming sequence. 

    This course includes the techniques needed to develop well-documented, structured game or simulation programs.

    • designing a game or a simulation application
    • rules and strategies of play
    • design and development constraints
    • use of sound and animation
    • design tools including Wacom tablet
    • implementation issues
    • market research
    • product design documentation
    • storyboarding
    • proposal development 

     

    I use Microsoft Teams to deliver this performance-based, paperless course. Most work is student-created sketches, designs, marketing documents, and games based on these original creations.

    The standards for this course are available electronically as a pdf file here. Click the program 8208300, then Scroll down to course #8208120

     

     wacom tablet1