• HYBRID Digital Information Technology

    What is a HYBRID course?

    1. Earn online credit while attending a classroom/online experience. 60% of all work is done on the computer, just like an online class.
    2. Earn your Performing Arts Credit

    Class Objectives for Hybrid Digital Information Technology

    Upon course completion, the student will be able to:

    1. Develop keyboarding skills to enter and manipulate text and data.
    2. Describe and use current and emerging computer technology and software to perform personal and business related tasks.
    3. Use reference materials such as on-line help, vendor bulletin boards, tutorials, and manuals available for application software.
    4. Troubleshoot problems with computer hardware peripherals and other office equipment.
    5. Describe ethical issues and problems associated with computers and information systems.
    6. Demonstrate basic web design.
    7. Demonstrate proficiency in the use of various software applications (i.e. MS Word, PowerPoint, Web Browser, E-Mail, Presentation)

    Software Used: Microsoft Office Word, Power Point, Excel, Moodle Online, Internet

    Materials Needed:

    Pen or pencil, paper

    Requested Classroom Supplies:

    Electronic Wipes

    One Ream Print Paper

    Grading/Evaluation:

    Course Evaluation: Grades will be based on daily work, Moodle online participation, tests, and participation in cooperative activities.

    50% Tests, Projects, & Presentations

    45% Class/Daily Assignments, Quizzes

    5% Writing/Other

    • A = 90-100%
    • B = 80 - 89%
    • C = 70 - 79%
    • D = 60 - 69%
    • F = 59% and below

    Points for daily work and tests/quizzes will be accumulated throughout the semester and converted to a percentage that will be recorded in the grade book.

    Classroom Rules:

    1. Arrive to class on time.
    2. Be prepared – Pen, Pencils
    3. Assignments will be handed in on the due date. If you are absent you are allowed one additional day to turn it in. If you do not turn in the assignment on the due date a zero will be entered into the grade portal.
    4. ONLY bottled water or securely sealed bottled drinks are allowed in the computer lab.
    5. Absolutely NO open containers are allowed in the lab and/or near the computers.
    6. Horseplay is NOT ALLOWED in the classroom, and INNAPROPRIATE online computer use is strictly PROHIBITED and will result in disciplinary action.
    7. Please raise your hand to speak when asking a question or participating in a group discussion.
    8. Teacher permission and a pass are required if leaving the classroom. Only one person at a time will be allowed to leave.
    9. Observe courtesy and respect for others at all times.
    10. Cheating will not be tolerated and will result in a zero in the grade book.
    11. Absolutely NO talking during quizzes or test is allowed and will be considered cheating and will result in a zero.
    12. Cell phones, IPOD, MP3 players, or electronic devices are to remain off and out of site during class.
    13. Absolutely NO games are to be uploaded from a jump drive. This class is not games 101.

    Every Class Period:

    1. Turn on computer and monitor.
    2. Login using your school designated login and password.
    3. Login to www.marionstudents.net/fhs and locate the daily agenda. 
    4. Please do NOT ask what we are doing today as this information is located on the agenda and it is your responsibility to go to www.marionstudents.net/fhs at the beginning of class while I am taking attendance.

    End of Class:

    1. Make sure all assignments have been turned in.
    2. Log off your computer.
    3. Straighten up your desk.
    4. Do NOT gather at the door. REMAIN in your seats until the bell rings.

     

     

  • Introduction to Electronic Commerce (E-Commerce)

    Class Objectives for Introduction to E-Commerce

    1. Use technology to enhance the effectiveness of communication skills.
    2. Use technology to enhance the effectiveness of communication utilizing spreadsheet and database applications.
    3. Demonstrate competence using computer networks, internet and online databases to facilitate collaborative or individual learning and communication.
    4. Demonstrate competence in page design applicable to the World Wide Web.
    5. Develop an awareness of career opportunities and options in e-commerce and the criteria for entering those fields.
    6. Identify the challenges associated with e-commerce business models.
    7. Demonstrate an awareness of the issues involved in a global/international e-commerce environment.
    8. Research the plan and design of an e-commerce web page.
    9. Develop and implement a business plan, and marketing plan for an e-commerce site.
    10. Apply skills that will enhance the presentation, value, and profitability of the web site.
    11. Describe the importance of professional ethics and legal responsibilities.
    12. Demonstrate money-management concepts, procedures, and strategies.
    13. Demonstrate knowledge of basic market research tools.
    14. Demonstrate knowledge of data collection methods and advertising principles.
    15. Demonstrate proficiency in web site promotion of an e-commerce site.

    Materials Needed:

    Pen or pencil, paper

    Requested Classroom Supplies:

    Electronic Wipes

    One Ream Print Paper

    Grading/Evaluation:

    Course Evaluation: Grades will be based on daily work, quizzes, tests, and participation in cooperative activities.

    50% Tests, Projects, & Presentations

    45% Class/Daily Assignments, Quizzes

    5% Writing/Other

    • A = 90-100%
    • B = 80 - 89%
    • C = 70 - 79%
    • D = 60 - 69%
    • F = 59% and below

    Points for daily work and tests/quizzes will be accumulated throughout the semester and converted to a percentage that will be recorded in the grade book.

    Classroom Rules:

    1. Arrive to class on time
    2. Be prepared – Pen, Pencils, Paper, Computer Wipes
    3. Assignments will be handed in on the due date. If you are absent you are allowed one additional day to turn it in. If you do not turn in the assignment on the due date a zero will be entered into the grade portal.
    4. ONLY bottled water or securely sealed bottled drinks are allowed in the computer lab.
    5. Absolutely NO open containers are allowed in the lab and/or near the computers.
    6. Horseplay is NOT ALLOWED in the classroom, and INNAPROPRIATE online computer use is strictly PROHIBITED and will result in disciplinary action.
    7. Please raise your hand to speak when asking a question or participating in a group discussion.
    8. Teacher permission and a pass are required if leaving the classroom. Only one person at a time will be allowed to leave.
    9. Observe courtesy and respect for others at all times.
    10. Cheating will not be tolerated and will result in a zero in the grade book.
    11. Absolutely NO talking during quizzes or test is allowed and will be considered cheating and will result in a zero.
    12. Cell phones, IPOD, MP3 players, or electronic devices are to remain off and out of site during class.
    13. Absolutely NO games are to be uploaded from a jump drive. This class is not games 101.

    Bell Work:

    1. Turn on computer and monitor.
    2. Login using your school designated login and password.
    3. Agenda – Located on my website (on marionschools.net/fhs, faculty/staff)
    4. Please do NOT ask what we are doing today as this information is located on the agenda and it is your responsibility to go to my website at the beginning of class while I am taking attendance.

    End of Class:

    1. Make sure all assignments have been turned in.
    2. Log off your computer.
    3. Straighten up your desk.
    4. Do NOT gather at the door. REMAIN in your seats until the bell rings.

     

     

  • Electronic Commerce (E-Commerce) Entrepreneurship

     

    Class Objectives for E-Commerce Entrepreneurship:

    1. Apply mathematical operations and processes as well as financial planning Strategies

    2. Create an e-commerce website

    3. Develop and implement a business plan for an e-commerce site

    4. Perform human resources management activities to build interpersonal skills

    5. Explain the importance of employability skill and entrepreneurship skills

    6. Describe the importance of professional ethics and legal responsibilities

    7. DemonstrateC personal money-management concepts, procedures, and strategies

    8. Use information technology tools

    9. Evaluate market expansion to the internet and the effect of global access on e-commerce

    10. Demonstrate knowledge of basic market research tools

    11. Demonstrate knowledge of data collection methods

    12. Demonstrate knowledge of advertising principles

    13. Demonstrate proficiency in web site promotion of an e-commerce site

    14. Define the building blocks of a secure system

    15. Demonstrate knowledge, skill, management and application of an internet advertising campaign

    16. Analyze financial data relevant to e-commerce decision making

    17. Identify principles of pricing and much more…

    Materials Needed:

    Pen or pencil, paper

    Requested Classroom Supplies:

    Electronic Wipes

    One Ream Print Paper

    Grading/Evaluation:

    Course Evaluation: Grades will be based on daily work, quizzes, tests, and participation in cooperative activities.

    50% Tests, Projects, & Presentations

    45 Class/Daily Assignments, Quizzes

    5% Homework, Other

    A = 90-100%
    B = 80 - 89%
    C = 70 - 79%
    D = 60 - 69%
    F = 59% and below

    Points for daily work and tests/quizzes will be accumulated throughout the semester and converted to a percentage that will be recorded in the grade book.

    Classroom Rules:

    1. Arrive to class on time

    2. Be prepared – Pen, Pencils, Paper, Computer Wipes

    3. Assignments will be handed in on the due date. If you are absent you are allowed one additional day to turn it in. If you do not turn in the assignment on the due date a zero will be entered into the grade portal.

    4. ONLY bottled water or securely sealed bottled drinks are allowed in the computer lab.

    5. Absolutely NO open containers are allowed in the lab and/or near the computers.

    6. Horseplay is NOT ALLOWED in the classroom, and INNAPROPRIATE online computer use is strictly PROHIBITED and will result in disciplinary action.

    7. Please raise your hand to speak when asking a question or participating in a group discussion.

    8. Teacher permission and a pass are required if leaving the classroom. Only one person at a time will be allowed to leave.

    9. Observe courtesy and respect for others at all times.

    10. Cheating will not be tolerated and will result in a zero in the grade book.

    11. Absolutely NO talking during quizzes or test is allowed and will be considered cheating and will result in a zero.

    12. Cell phones, IPOD, MP3 players, or electronic devices are to remain off and out of site during class.

    13. Absolutely NO games are to be uploaded from a jump drive. This class is not games 101.

    Bell Work:

    1. Turn on computer and monitor.

    2. Login using your school designated login and password.

    3. Agenda – Located on my website (on marionschools.net/fhs, faculty/staff)

    4. Please do NOT ask what we are doing today as this information is located on the agenda and it is your responsibility to go to my website at the beginning of class while I am taking attendance.

    End of Class:

    1.  Make sure all assignments have been turned in.

    2.  Log off your computer.

    3.  Straighten up your desk.

    4.  Do NOT gather at the door. REMAIN in your seats until the bell rings.